🔗 Share this article The Iconic Puzzle Game Couldn't Succeed at This Gaming Ceremony — Another Award Type May Address This Issue Each time a significant prize-giving event approaches, you'll find an outcry for introducing of new categories to honor overlooked contributions and satisfy the spirits of enthusiasts who have specialized interests. My colleague has already made for a horror game category. That would rule. The same goes for strategy board titles, this being someone's personal cause. However, I must insist when I prioritize because like all single-minded supporters, there's a strong justification backing this proposal remains most pressing above others. This is the request: It's essential to create an award type for logic-based games. Categorizing Game Types Categorizing art by genre is not a science; it’s very subjective, and inevitably generate discussions concluding with vague boundaries. It's understandable that movie academies don’t do it. However, it represents an essential concession in the world of interactive entertainment, which are so diverse they hardly constitute as a single art form. For the full spectrum of gaming accomplishments to receive acknowledgment, and for games of all stripes to have a chance for representation, genre categories are essential. Present Award Structure Prominent interactive entertainment events offer these award types recognizing Action-oriented games, Adventure-action titles, Role-Playing, Combat games, Simulation and strategy titles, and Sports/Racing games. Between them, these award types effectively encompass a lot of ground, allowing placement accommodating various experiences. Not so for puzzle games. No suitable classification appears for their placement. Examine these examples from this year’s best games, showing diverse approaches: building puzzles from a specific release, intense tile-matching of another game, and the sweetly sociological logic puzzles of a third title. Which classification works within current classifications? Unfortunately, nowhere. Recognition Challenges There are dozens of brilliant puzzle games launched regularly lacking appropriate categories in entertainment awards, except when they manage to fit award groups including Mobile Game, Virtual reality experiences, and the highly challenging independent game categories. One classic puzzle game wasn’t nominated in any category that year Another imaginative release received no nominations during that ceremony Well-received sorting experience received no acknowledgment in 2021 Only a few brain-teasers managed to sneak into small studio or handheld classifications Significance of Puzzle Games Commonly they're small games, yet the craft of the puzzle game carries substantial weight. Iconic mobile puzzle games stand as most popular titles in the world continuing this trend for an extended period. The famous puzzle experience competes with famous sandbox experiences competing to become highest-selling title ever; it also contends for best game of all time. Brain-teasers form essential building blocks within interactive entertainment, and they are in conversation with diverse game types. The Solution and Justification Puzzle games wouldn’t have such difficulty. You could fill five nominees interesting, varied, worthy titles every year with ease — perhaps, with difficulty, since numerous excellent many worthy titles. And to reiterate, these include experiences lacking appropriate categories in important events. Logic title developers function at the demanding boundary of video game design, developing some of essential manifestations of gaming itself. Similar to movie stunt professionals, they warrant appreciation. Let’s not keep them waiting 35 years.